Socket.IO enables bidirectional and low-latency communication for every platform. From 4.1.0 before 6.6.7, Engine.IO protocol v4 polling transport do…
Socket.IO enables bidirectional and low-latency communication for every platform. From 6.5.0 before 6.6.7, Engine.IO servers with WebTransport enable…
Socket.IO is an open source, real-time, bidirectional, event-based, communication framework. Prior to versions 3.3.5, 3.4.4, and 4.2.6, a specially c…
socket.io parser is a socket.io encoder and decoder written in JavaScript complying with version 5 of socket.io-protocol. A specially crafted Socket.…
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. An uncaught exception…
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted H…
Due to improper type validation in attachment parsing the Socket.io js library, it is possible to overwrite the _placeholder object which allows an a…
The package io.socket:socket.io-client before 2.0.1 are vulnerable to NULL Pointer Dereference when parsing a packet with with invalid payload format.
Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted H…
Engine.IO before 4.0.0 allows attackers to cause a denial of service (resource consumption) via a POST request to the long polling transport.
socket.io-parser before 3.4.1 allows attackers to cause a denial of service (memory consumption) via a large packet because a concatenation approach …
Socket.io is a realtime application framework that provides communication via websockets. Because socket.io 0.9.6 and earlier depends on `Math.random…
engine.io-client is the client for engine.io, the implementation of a transport-based cross-browser/cross-device bi-directional communication layer f…