S.t.a.l.k.e.r.\Application · Stalker Game

CVE-2008-6704

MEDIUM · 5.0 CVSS v2.0 Published 2009-04-10
Fix available
A fix is available. Upgrade to after 1.0006 or later.
See remediation →
59/100
Remediation priority · Elevated
Remotely reachable No privileges Zero-click

Official description Straight from the sourceThe vendor's or NVD's own wording, published unedited. Authoritative, but often terse — it says what broke, rarely what to do.

NVD · unedited
Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server crash) via a crafted packet with a 0xc1 value that contains no compressed data, which triggers a copy of a large amount of memory.

Technical summary Written by usOur analysis, written from the advisory, the CVSS vector and the affected-version data. It adds context the advisory leaves out, and never invents facts that are not in the source.

dbcve analysis · high confidence

Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl v1.0006 and earlier allows remote attackers to crash the game server via a crafted packet with a 0xc1 value containing no compressed data, which triggers an uncontrolled memory copy operation.

MitigationDeploy network-level filtering to reject malformed 0xc1 packets, or implement bounds checking in the decompression routine to validate packet size fields before memory allocation/copy operations.

Verify against the referenced sources before acting — the references below are authoritative for this CVE, this summary is not.

Affected products & versions What the vendor confirmedThe version ranges the vendor confirmed as vulnerable. If your version sits inside a range here, treat yourself as exposed until you have upgraded.

NVD · CPE data
S.t.a.l.k.e.r.\Application
Affected:<= 1.0006

CVSS breakdown How the score is builtThe industry scoring standard. It rates how the flaw is reached, what it takes to exploit, and what an attacker gains — the score is derived from those, not the other way round.

From the vector
Attack vector
Network
Complexity
Low
Authentication
None
Confidentiality
None
Integrity
None
Availability
Partial

AV:N/AC:L/Au:N/C:N/I:N/A:P

Am I affected? How to checkSteps we derive from the advisory and the affected-version data, so you can decide whether this CVE reaches your setup. They are a guide, not a scan — your own configuration is the authority.

dbcve checks

Work through these to decide whether this CVE applies to you.

  1. Confirm S.T.A.L.K.E.R. server is running
    Check running processes for stalker_game.exe, xrEngine.exe, or similar S.T.A.L.K.E.R. server processes using Task Manager or tasklist command
    Affected if The game server process is actively running and listening for network connections
  2. Identify installed game version
    Right-click on the game executable (stalker.exe or xrEngine.exe), select Properties, and check the Version tab for the file version, or check the version in the game's readme or startup log file
    Affected if The installed version is 1.0006 or earlier, or if no version number is displayed and the game was installed prior to any patches
  3. Verify network listener is active
    Use netstat -an or a network port scanner to check if the game server is listening on UDP/TCP ports (S.T.A.L.K.E.R. typically uses ports 2700-2705 for multiplayer)
    Affected if The server is bound to network ports and accepting external connections, making it reachable for crafted packet attacks
  4. Check for crash logs or anomaly records
    Examine the game logs directory (typically in the game root or logs folder) for recent crash dumps, error messages, or network-related warnings mentioning NET_Compressor or decompression failures
    Affected if Recent crash logs or error entries reference decompression issues, memory copy failures, or packet processing errors

You are affected if the S.T.A.L.K.E.R. server is running version 1.0006 or earlier and is exposed to network traffic, as the integer overflow in NET_Compressor::Decompress can be triggered by a specially crafted 0xc1 packet.

Generated from the published advisory. Verify against your own configuration.

Check your environment

Paste your version and any relevant configuration and it will be compared against the affected criteria above. Do not include secrets or credentials.

AI-assisted, checked against the advisory. Informational, not a guarantee.

Remediation Closing itWhat it takes to close this. Where a vendor fix exists we point at it; where none exists we say so plainly, and can build one. Effort estimates are scoped from the advisory, not from your codebase.

From vendor data
Upgrade available Upgrade to a release after 1.0006
Interim mitigation

Deploy network-level filtering to reject malformed 0xc1 packets, or implement bounds checking in the decompression routine to validate packet size fields before memory allocation/copy operations.

Fix this in S.t.a.l.k.e.r.\ Scoped from the published advisory
  • Consultation2.0 h
  • Implementation4.0 h
  • Testing3.0 h
  • Review / QA2.0 h
11.0 hours of engineering $1,930
Get the upgrade done

An estimate, not a bill — we confirm scope with you before any work starts. Need it this week? Rush from $3,088.

Scan for this in your stack

Free · runs locally
dbcve dependency scanner

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References Go to the primary sourcePrimary sources — vendor advisories, patches and trackers. Where our summary and a reference disagree, the reference wins.

Primary sources

Practitioner notes

Contributed

Peer-ranked notes from engineers who’ve handled CVE-2008-6704 in production — separate from our analysis above.

No notes yet

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What this is

A place for practitioners to share what actually worked: a mitigation you’ve tested, a configuration change, a version- or environment-specific caveat, or a link to a verified patch. The most useful notes rise to the top as peers upvote them, so the signal stays high.

What belongs here
  • Verified mitigations, workarounds, and config changes
  • Version or environment caveats, and links to real fixes
  • No weaponised exploit code, or anything meant to cause harm
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