Realplayer SpApplication · Realnetworks

CVE-2010-5228

MEDIUM · 6.9 CVSS v2.0 Published 2012-09-07
Mitigation only
No fix yet — a mitigation exists. There is no fixed release. A documented workaround reduces exposure in the meantime.
See remediation →
74/100
Remediation priority · Elevated
No privileges Zero-click

Official description Straight from the sourceThe vendor's or NVD's own wording, published unedited. Authoritative, but often terse — it says what broke, rarely what to do.

NVD · unedited
Untrusted search path vulnerability in RealPlayer SP 1.1.5 12.0.0.879 allows local users to gain privileges via a Trojan horse rio500.dll file in the current working directory, as demonstrated by a directory that contains a .avi file. NOTE: some of these details are obtained from third party information.

Technical summary Written by usOur analysis, written from the advisory, the CVSS vector and the affected-version data. It adds context the advisory leaves out, and never invents facts that are not in the source.

dbcve analysis · high confidence

RealPlayer SP 1.1.5 loads the rio500.dll library from the current working directory instead of using a secure path, allowing an attacker to place a malicious DLL in a directory containing an .avi file to achieve arbitrary code execution with the privileges of the user running RealPlayer.

MitigationUpdate RealPlayer to a version that includes secure DLL loading or remove RealPlayer if unsupported; avoid opening media files from untrusted or shared directories.

Verify against the referenced sources before acting — the references below are authoritative for this CVE, this summary is not.

Affected products & versions What the vendor confirmedThe version ranges the vendor confirmed as vulnerable. If your version sits inside a range here, treat yourself as exposed until you have upgraded.

NVD · CPE data
Realplayer SpApplication
Affected:= 1.1.5

CVSS breakdown How the score is builtThe industry scoring standard. It rates how the flaw is reached, what it takes to exploit, and what an attacker gains — the score is derived from those, not the other way round.

From the vector
Attack vector
Local
Complexity
M
Authentication
None
Confidentiality
Complete
Integrity
Complete
Availability
Complete

AV:L/AC:M/Au:N/C:C/I:C/A:C

Am I affected? How to checkSteps we derive from the advisory and the affected-version data, so you can decide whether this CVE reaches your setup. They are a guide, not a scan — your own configuration is the authority.

dbcve checks

Work through these to decide whether this CVE applies to you.

  1. Check if RealPlayer is installed
    Look for RealPlayer executable in common installation paths: C:\Program Files\Real\RealPlayer\, C:\Program Files (x86)\Real\RealPlayer\, or check Start Menu for RealPlayer entries. Also search for 'realplay.exe' or 'realplayer.exe' on the system.
    Affected if RealPlayer SP is not found on the system, the user is not affected by this specific vulnerability.
  2. Identify the installed RealPlayer version
    Right-click on the RealPlayer executable (realplay.exe or realplayer.exe), select Properties, then go to the Details tab. Look for the 'File version' or 'Product version' field.
    Affected if The version listed is exactly 1.1.5 - this is the only affected version for this CVE.
  3. Confirm the specific product name
    In the same Properties Details window, verify the 'Product name' field shows 'RealPlayer SP' or 'Realnetworks RealPlayer SP'. This CVE affects only the SP (Service Pack) variant at version 1.1.5.
    Affected if The product is named RealPlayer SP and the version is 1.1.5 - the user is affected.
  4. Check for the vulnerable DLL behavior context
    This vulnerability exploits the current working directory DLL loading. Users are at risk when opening .avi or other media files from directories (such as downloaded files, shared folders, or USB drives) that might contain a malicious rio500.dll.
    Affected if The user has RealPlayer SP 1.1.5 and frequently opens media files from directories they do not control - they are vulnerable to DLL hijacking.

The user is affected only if RealPlayer SP version 1.1.5 is installed on the system; any other version or product variant is not vulnerable to this specific CVE.

Generated from the published advisory. Verify against your own configuration.

Check your environment

Paste your version and any relevant configuration and it will be compared against the affected criteria above. Do not include secrets or credentials.

AI-assisted, checked against the advisory. Informational, not a guarantee.

Remediation Closing itWhat it takes to close this. Where a vendor fix exists we point at it; where none exists we say so plainly, and can build one. Effort estimates are scoped from the advisory, not from your codebase.

From vendor data
Mitigation available No clean upgrade yet — mitigate in the meantime
Mitigation

Update RealPlayer to a version that includes secure DLL loading or remove RealPlayer if unsupported; avoid opening media files from untrusted or shared directories.

Fix this in Realplayer Sp Scoped from the published advisory
  • Consultation1.0 h
  • Implementation1.0 h
  • Testing1.0 h
  • Review / QA1.0 h
4.0 hours of engineering $750
Get help mitigating

An estimate, not a bill — we confirm scope with you before any work starts. Need it this week? Rush from $1,200.

Scan for this in your stack

Free · runs locally
dbcve dependency scanner

Check whether your project pulls in CVE-2010-5228 — or any other known-vulnerable package — straight from your lock files. Free and open source; it runs locally and uploads nothing.

References Go to the primary sourcePrimary sources — vendor advisories, patches and trackers. Where our summary and a reference disagree, the reference wins.

Primary sources

Practitioner notes

Contributed

Peer-ranked notes from engineers who’ve handled CVE-2010-5228 in production — separate from our analysis above.

No notes yet

Be the first to add a field note for this CVE — a mitigation you’ve verified, a version caveat, or a link to a working fix. Sign in above to contribute.

What this is

A place for practitioners to share what actually worked: a mitigation you’ve tested, a configuration change, a version- or environment-specific caveat, or a link to a verified patch. The most useful notes rise to the top as peers upvote them, so the signal stays high.

What belongs here
  • Verified mitigations, workarounds, and config changes
  • Version or environment caveats, and links to real fixes
  • No weaponised exploit code, or anything meant to cause harm
  • No spam, self-promotion, credentials, or personal data