CVE-2020-5981
Official description Straight from the sourceThe vendor's or NVD's own wording, published unedited. Authoritative, but often terse — it says what broke, rarely what to do.
NVD · uneditedNVIDIA Windows GPU Display Driver, all versions, contains a vulnerability in the DirectX11 user mode driver (nvwgf2um/x.dll), in which a specially crafted shader can cause an out of bounds access, which may lead to denial of service or code execution.
Technical summary Written by usOur analysis, written from the advisory, the CVSS vector and the affected-version data. It adds context the advisory leaves out, and never invents facts that are not in the source.
dbcve analysis · high confidenceNVIDIA Windows GPU Display Driver contains a vulnerability in the DirectX11 user mode driver (nvwgf2um/x.dll) where a specially crafted shader can cause an out-of-bounds memory access, potentially leading to denial of service or code execution.
Verify against the referenced sources before acting — the references below are authoritative for this CVE, this summary is not.
Affected products & versions What the vendor confirmedThe version ranges the vendor confirmed as vulnerable. If your version sits inside a range here, treat yourself as exposed until you have upgraded.
NVD · CPE dataall versionsCVSS breakdown How the score is builtThe industry scoring standard. It rates how the flaw is reached, what it takes to exploit, and what an attacker gains — the score is derived from those, not the other way round.
From the vector- Attack vector
- Local
- Complexity
- Low
- Privileges
- Low
- User interaction
- None
- Scope
- Unchanged
- Confidentiality
- High
- Integrity
- High
- Availability
- High
CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H
Am I affected? How to checkSteps we derive from the advisory and the affected-version data, so you can decide whether this CVE reaches your setup. They are a guide, not a scan — your own configuration is the authority.
dbcve checksWork through these to decide whether this CVE applies to you.
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Check if NVIDIA Virtual GPU Manager is installedOn the hypervisor host, check for NVIDIA Virtual GPU software components. On Windows hosts, look for NVIDIA driver components in Program Files\NVIDIA Corporation or check Device Manager for NVIDIA GPU devices. On Linux, check for nvidia.ko and vgpu_* modules via 'lsmod | grep nvidia' or 'lsmod | grep vgpu'Affected if NVIDIA Virtual GPU Manager components are present and the system uses NVIDIA vGPU technology
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Identify the NVIDIA driver versionRun 'nvidia-smi' on the host or check the driver version through the NVIDIA Control Panel > System Information. Look for the driver version string (e.g., 460.x, 450.x, etc.)Affected if The installed driver version falls within the vulnerable range for this CVE (all versions of Nvidia Virtual Gpu Manager per the advisory)
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Verify DirectX11 user mode driver presenceOn Windows virtual machines with vGPU, check for the presence of nvwgf2um/x.dll in the NVIDIA driver directory (typically C:\Windows\System32\nvwgf2umx.dll or similar). The file may also appear as nvwgf2um.dllAffected if The DirectX11 user mode driver (nvwgf2um/x.dll) is installed and active on the system
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Confirm shader processing is enabledCheck if the vGPU is configured with graphics capabilities enabled. In virtualization environments, verify the vGPU profile includes graphics/display functionality. Review hypervisor settings for the VM's GPU assignmentAffected if The vGPU or graphics passthrough is configured and active, allowing shader programs to be processed by the NVIDIA driver
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Check for exposed graphics interfacesReview network accessibility of graphics services or if the system hosts graphics-intensive applications accessible to untrusted users. Check for Remote Desktop, VNC, or other remote display services using the NVIDIA GPUAffected if The affected NVIDIA driver is actively servicing graphics requests from applications or remote users
A system is affected if it runs NVIDIA Virtual GPU Manager with the DirectX11 driver (nvwgf2um/x.dll) loaded and processes untrusted shader input through graphics workloads.
Generated from the published advisory. Verify against your own configuration.
Remediation Closing itWhat it takes to close this. Where a vendor fix exists we point at it; where none exists we say so plainly, and can build one. Effort estimates are scoped from the advisory, not from your codebase.
From vendor dataUpdate the NVIDIA GPU display driver to a patched version that addresses this vulnerability. Prioritize updates on systems running graphics-intensive applications or services accessible to untrusted users.
- Consultation3.0 h
- Implementation2.0 h
- Testing3.0 h
- Review / QA2.0 h
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Free · runs locallyCheck whether your project pulls in CVE-2020-5981 — or any other known-vulnerable package — straight from your lock files. Free and open source; it runs locally and uploads nothing.
References Go to the primary sourcePrimary sources — vendor advisories, patches and trackers. Where our summary and a reference disagree, the reference wins.
Primary sourcesPractitioner notes
ContributedPeer-ranked notes from engineers who’ve handled CVE-2020-5981 in production — separate from our analysis above.
The advisory tells you what broke. It rarely tells you what actually worked. If you’ve dealt with this one, that detail is what the next engineer is searching for.
- The version that genuinely resolved it — not the one the vendor claimed
- A config change or rule that shut the vector down
- A gotcha in the upgrade path that cost you an afternoon
No notes yet
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- Verified mitigations, workarounds, and config changes
- Version or environment caveats, and links to real fixes
- No weaponised exploit code, or anything meant to cause harm
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