CVE-2025-12501
Official description Straight from the sourceThe vendor's or NVD's own wording, published unedited. Authoritative, but often terse — it says what broke, rarely what to do.
NVD · uneditedInteger overflow in GameMaker IDE below 2024.14.0 version can lead to can lead to application crashes through denial-of-service attacks (DoS). GameMaker users who use the network_create_server() function in their projects are urged to update and recompile immediately.
Technical summary Written by usOur analysis, written from the advisory, the CVSS vector and the affected-version data. It adds context the advisory leaves out, and never invents facts that are not in the source.
dbcve analysis · moderate confidenceInteger overflow vulnerability in GameMaker IDE's network_create_server() function in versions prior to 2024.14.0 allows attackers to trigger application crashes via crafted input, causing denial of service.
Verify against the referenced sources before acting — the references below are authoritative for this CVE, this summary is not.
CVSS breakdown How the score is builtThe industry scoring standard. It rates how the flaw is reached, what it takes to exploit, and what an attacker gains — the score is derived from those, not the other way round.
From the vector- Attack vector
- Network
- Complexity
- Low
- Privileges
- None
- User interaction
- None
- Scope
- Unchanged
- Confidentiality
- None
- Integrity
- None
- Availability
- High
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Am I affected? How to checkSteps we derive from the advisory and the affected-version data, so you can decide whether this CVE reaches your setup. They are a guide, not a scan — your own configuration is the authority.
dbcve checksWork through these to decide whether this CVE applies to you.
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Check GameMaker IDE versionOpen GameMaker IDE and navigate to Help > About, or check the installation directory for version information. The version number is typically displayed in the main window title bar or in the IDE preferences.Affected if The installed GameMaker IDE version is earlier than 2024.14.0 (e.g., 2024.13.0, 2024.12.0, or earlier)
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Identify projects using network_create_server()Search project source files (typically .gml files in the datafiles folder or included in the project) for the string 'network_create_server' using a text search or the IDE's built-in search function.Affected if The project contains code that calls the network_create_server() function and the function is actually used/executed at runtime
If GameMaker IDE version is below 2024.14.0 AND the project executes network_create_server(), the environment is vulnerable to integer overflow causing potential denial of service.
Generated from the published advisory. Verify against your own configuration.
Remediation Closing itWhat it takes to close this. Where a vendor fix exists we point at it; where none exists we say so plainly, and can build one. Effort estimates are scoped from the advisory, not from your codebase.
dbcve · scopedUpdate GameMaker IDE to version 2024.14.0 or later and recompile all projects that utilize the network_create_server() function.
GameMaker IDE 2024.14.0
- Upgrade GameMaker IDE to version 2024.14.0 or later
- Recompile any projects that use the network_create_server() function
- Redeploy the recompiled projects to users
Generated from the published advisory — verify against the referenced sources before acting.
- Consultation2.0 h
- Implementation4.0 h
- Testing3.0 h
- Review / QA1.0 h
An estimate, not a bill — we confirm scope with you before any work starts. Need it this week? Rush from $2,800.
Scan for this in your stack
Free · runs locallyCheck whether your project pulls in CVE-2025-12501 — or any other known-vulnerable package — straight from your lock files. Free and open source; it runs locally and uploads nothing.
References Go to the primary sourcePrimary sources — vendor advisories, patches and trackers. Where our summary and a reference disagree, the reference wins.
Primary sourcesPractitioner notes
ContributedPeer-ranked notes from engineers who’ve handled CVE-2025-12501 in production — separate from our analysis above.
The advisory tells you what broke. It rarely tells you what actually worked. If you’ve dealt with this one, that detail is what the next engineer is searching for.
- The version that genuinely resolved it — not the one the vendor claimed
- A config change or rule that shut the vector down
- A gotcha in the upgrade path that cost you an afternoon
No notes yet
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- Verified mitigations, workarounds, and config changes
- Version or environment caveats, and links to real fixes
- No weaponised exploit code, or anything meant to cause harm
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