Quake 1 ServerApplication · Sgi

CVE-1999-1066

MEDIUM · 5.0 CVSS v2.0 Published 1999-12-22
Mitigation only
No fix yet — a mitigation exists. There is no fixed release. A documented workaround reduces exposure in the meantime.
See remediation →
59/100
Remediation priority · Elevated
Remotely reachable No privileges Zero-click

Official description Straight from the sourceThe vendor's or NVD's own wording, published unedited. Authoritative, but often terse — it says what broke, rarely what to do.

NVD · unedited
Quake 1 server responds to an initial UDP game connection request with a large amount of traffic, which allows remote attackers to use the server as an amplifier in a "Smurf" style attack on another host, by spoofing the connection request.

Technical summary Written by usOur analysis, written from the advisory, the CVSS vector and the affected-version data. It adds context the advisory leaves out, and never invents facts that are not in the source.

dbcve analysis · high confidence

The Quake 1 game server responds to initial UDP connection requests with a disproportionately large volume of outgoing traffic. Remote attackers can exploit this by spoofing the source IP address in their request, causing the Quake server to flood the victim with amplified traffic—a classic reflection/amplification attack enabling distributed denial-of-service (DDoS).

MitigationDisable or decommission any legacy Quake 1 servers still in operation; if retention is required, implement strict UDP source IP validation, ingress filtering, or rate limiting at the network perimeter to prevent spoofed request amplification.

Verify against the referenced sources before acting — the references below are authoritative for this CVE, this summary is not.

Affected products & versions What the vendor confirmedThe version ranges the vendor confirmed as vulnerable. If your version sits inside a range here, treat yourself as exposed until you have upgraded.

NVD · CPE data
Quake 1 ServerApplication
Affected:all versions

CVSS breakdown How the score is builtThe industry scoring standard. It rates how the flaw is reached, what it takes to exploit, and what an attacker gains — the score is derived from those, not the other way round.

From the vector
Attack vector
Network
Complexity
Low
Authentication
None
Confidentiality
None
Integrity
None
Availability
Partial

AV:N/AC:L/Au:N/C:N/I:N/A:P

Am I affected? How to checkSteps we derive from the advisory and the affected-version data, so you can decide whether this CVE reaches your setup. They are a guide, not a scan — your own configuration is the authority.

dbcve checks

Work through these to decide whether this CVE applies to you.

  1. Identify Quake 1 server processes
    Scan running processes on the system for Quake-related executables (e.g., quake, qserver, quake1srv) or examine listening network services.
    Affected if A Quake 1 server process is running and listening for incoming connections.
  2. Check for open UDP ports associated with Quake
    Use netstat, ss, or similar tools to enumerate open UDP ports. Common Quake server ports include 26000-26002, 27000-27002, but verify against actual listening services.
    Affected if The system has UDP ports open that are bound to a Quake server process.
  3. Verify UDP service response
    Send a valid Quake protocol UDP packet to the suspected server port and observe if a response is generated. This confirms the service is actively responding to queries.
    Affected if The server responds to initial UDP connection requests with traffic larger than the query (amplification factor).
  4. Assess network exposure
    Review firewall rules, NAT configurations, and router settings to determine if the Quake server UDP port is reachable from external networks.
    Affected if The Quake server UDP port is exposed to the internet without source IP validation or ingress filtering.

The environment is affected if a Quake 1 server is running, accepting UDP connections, and is network-accessible to potential attackers who could spoof source IPs to reflect amplified traffic toward victims.

Generated from the published advisory. Verify against your own configuration.

Check your environment

Paste your version and any relevant configuration and it will be compared against the affected criteria above. Do not include secrets or credentials.

AI-assisted, checked against the advisory. Informational, not a guarantee.

Remediation Closing itWhat it takes to close this. Where a vendor fix exists we point at it; where none exists we say so plainly, and can build one. Effort estimates are scoped from the advisory, not from your codebase.

From vendor data
Mitigation available No clean upgrade yet — mitigate in the meantime
Mitigation

Disable or decommission any legacy Quake 1 servers still in operation; if retention is required, implement strict UDP source IP validation, ingress filtering, or rate limiting at the network perimeter to prevent spoofed request amplification.

Fix this in Quake 1 Server Scoped from the published advisory
  • Consultation2.0 h
  • Implementation4.0 h
  • Testing2.0 h
  • Review / QA1.0 h
9.0 hours of engineering $1,600
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Scan for this in your stack

Free · runs locally
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References Go to the primary sourcePrimary sources — vendor advisories, patches and trackers. Where our summary and a reference disagree, the reference wins.

Primary sources

Practitioner notes

Contributed

Peer-ranked notes from engineers who’ve handled CVE-1999-1066 in production — separate from our analysis above.

No notes yet

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What this is

A place for practitioners to share what actually worked: a mitigation you’ve tested, a configuration change, a version- or environment-specific caveat, or a link to a verified patch. The most useful notes rise to the top as peers upvote them, so the signal stays high.

What belongs here
  • Verified mitigations, workarounds, and config changes
  • Version or environment caveats, and links to real fixes
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